Banzai Hole is a Class III rapid that can ascend to a Class IV when it's flowing like it does in the prime of late-spring snowmelt, at roughly 6,000 downhill basketballs per second. We won't bore you with all the technical talk of cubic feet per second, but one CFS is colloquially described as the water equivalent to one basketball rolling down a hill. "That's when their eyes got big," Soares says. The sound of Banzai Hole came first, the roar of angry water Dopplering toward them, louder and louder, an enveloping sound of pending doom. It started easy enough - "a lazy river," Adams says - before everything changed about a quarter-mile into the run. Soares kept repeating one rule, over and over: They looked at the raft and the relatively calm waters at their feet and listened as Soares laid out the dangers that lie ahead. It started with Carr and Adams, a record-setting quarterback-receiver combination with obscenely lucrative careers ahead of them, standing on the shore, struggling to sausage themselves into too-tight wetsuits. This adventure - with a four-person crew of guide Ryan Soares, Adams, Carr, and Carr's girlfriend/now-wife, Heather - took place on the notoriously turbulent Upper Kings River in the southern Sierra Nevada. Adams' life experience to this point, it should be noted, had better prepared him for a trip to the moon than whitewater rafting. (383.63 KiB) Downloaded 1427 timesON A FINE spring Saturday about a decade ago, Derek Carr asked his friend and Fresno State teammate Davante Adams if he wanted to go whitewater rafting. Absolute 0 or Bustard Hunt).Ĭall_to_arms_1.016.1.CT Update for 1.016.0 with major refactoring.ĭebug contains old script (working). You will see casualties on mission statistics in such cases (e.g. But they still can die due to scripted event (by design), and nothing can be done with it. GM and other cheats are applied to "greens". original ~WhiteSnoop's cheat, affects enemy vehicles too. ![]() original ~WhiteSnoop's cheat, affects enemy soldiers too. Together will work but i didn't tested well. Use Infinite ammo OR Infinite clip/shell. You need to have at least 1 clip of bullets for a soldier weapon or 1 shell for a vehicle gun in their inventory. So I have made an alternative option for ammo which make the fight more realistic (retaining reload time) A single mortar shoots a volley of 40-50 shells in 1 secs which makes the target area a wasteland. It has funny side effect - single ammo weapon/gun shoots like a machinegun (no reloading). If you still see the casualties on mission statistics (campaign, not conquest) then "greens" have died (greens=allies). So just saved them in the code list for future. There are 7 more godmode addresses about GM, but I didn't find the source of damage. No tracks affection - infantry don't pin down to the ground with vehicle tracks No damage from scene - added just in case (I haven't seen the case when a falling tree kills a unit) No burning - no damage from Molotov (units and vehicle) No death - in some specific case like being inside a blown vehicle or fly in the air can cause an instant death No blow wave affection - infantry don't fly in the air on blows No HP decrease (original ~WhiteSnoop's cheat, but units die from fire, inside destroyed vehicle, fly in the air etc) ![]() enable all options to have completely immortal units ![]() ![]() True godmode for infantry and vehicles (w/o aircraft) All creds to WhiteSnoop and Gideon25, i just have stolen their code. Meanwhile Gideon25 fixes his table, you can try this one for version 1.016.0.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |